Ng Wei ShunNov 9, 20204 minZombie Shooter DevLog #3 : Gear UpHello survivor! Welcome to Devlog #3 of Zombie Shooter. In the previous DevLog, we have finished programming the zombie army. So today,...
Ng Wei ShunNov 9, 20202 minZombie Shooter Devlog #2 : The EnemyHello fellow reader, welcome to Zombie Shooter DevLog #2. Today I’ll be writing about Player and Enemy interactions. In the previous...
Ng Wei ShunOct 28, 20202 minZombie Shooter DevLog #1 : Basic FeaturesWelcome to another DevLog for Zombie Shooter. Today I will talk about code used for movement and camera controls I used for the game, and...
Ng Wei ShunOct 17, 20204 minLife Updates & Announcement of my new gameHi, welcome to a LONG overdue update on my game development journey. Life Updates The reason I haven’t made an update for the past few...
Ng Wei ShunApr 16, 20204 minScavenger's Hunt Devlog 2: Enemy DetectionWelcome to Scavenger’s Hunt Devlog 2. The current version of Scavenger’s Hunt can be found on Stencyl Arcade. Scavenger’s Hunt is my...
Ng Wei ShunApr 2, 20203 minScavenger’s Hunt Devlog 1: Making a ladderFor our third and final assignment in Fundamentals of Game Tech class, we are required to make a platformer with the assets we made in...
Ng Wei ShunApr 1, 20201 minReplicating 'Ghost' Player Mechanic (Placeholder)During the lockdown, gamers around the world finally had the time to finish their ever-increasing video game collection, including...
Ng Wei ShunMar 25, 20205 minSpace Defenders Devlog 1(Before we start, you can play the latest version of Space Defenders at Stencyl Arcade by clicking here.) For our second Assignment for...
Ng Wei ShunMar 23, 20206 minNot Pong Devlog 1Not Pong is a Pong-style game that I developed for Fundamentals of Game Technology, using Photoshop for art assets and Stencyl for...